BöLe Cfq GörüLmedi %90 Hs

0
EXE RANK

Luftwaffe

Fexe Kullanıcısı
Puanları 0
Çözümler 0
Katılım
17 Haz 2009
Mesajlar
200
Tepkime puanı
0
Puanları
0
Yaş
29
Luftwaffe
ArkadaşLaR size 3 Tane CFq sunucam Biri trking.cfg daHa önce yayınLandı bilioRum ama belki isTersiniz die koyuyoRum ve k.cfg arkadasLaR k.CFq awp mapLaRda süpper awp çok ii kuLLanıLıoR o cFq ile normaL siLah berbathaha 1 de Master.cfg bu cFq iLe biLek lazım biLek oLanLar indiRsin çünkü %90 hs aTaR..!!!

Trking.cfg
http://rapidshare.com/files/250431338/trking.cfg.html
http://rapidshare.com/files/250431338/trking.cfg.html

K.cfg
http://rapidshare.com/files/250431820/k.cfg.html
http://rapidshare.com/files/250431820/k.cfg.html

Master.cfg
http://rapidshare.com/files/250432071/Master.cfg.html
http://rapidshare.com/files/250432071/Master.cfg.html


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| | \ | \| | | \ _________| /

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echo
"____________________________#___________________
____________#####__________###__________________
__________########________#####___[F]an[T]a[§]y_
________#####_____#_______######_____Enemy______
______####_________#_____########______Down_____
_____###____________#___#########_______________
____##_______________#__#########_______________
___##_________________#_#########_______________
__##___________________##########_______________
__#_____________________########________________
__#____________________###########______________
_______________________############_____________
______________________#############_____________
______________________##############____________
_____________________################___________
_____________________################___________
____________________##################__________
____________________###################_________
____________________###################_________
____________________####################________
____________________#####################_______
____________________#####################_______
____________________######################______
____________________######################______
_____________________######################_____
_____________________################_#####_____
_____________________################__#####____
_____________________################__#####____
_____________________################___#####___
_____________________################_____#_____
_____________________################______#____
_____________________################_______#___
_____________________################_______##__
_____________________#################__________
_____________________#################__________
_____________________#################__________
____________________##################__________
____________________###################_________
____________________###################_________
____________________###################_________
____________________####################________
____________________####################________"

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+dj"
bind "'" "+moveup"
bind "*" "say_team -bombaya gelin-"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "say_team "
bind "0" "wpnside"
bind "1" "slot1;clear"
bind "2" "slot2"
bind "3" "slot3;clear"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use;timeleft"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "mp5"
bind "i" "showbriefing"
bind "j" "m4a1"
bind "k" "ak47"
bind "l" "defusekit"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "awp"
bind "q" "lastinv;clear"
bind "r" "+reload"
bind "s" "+back"
bind "t" "deagle"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "developer 1; echo NORMAL CEKME HAZIR; developer 0;daf"
bind "]" "developer 1; echo HIZLI CEKME HAZIR; developer 0;dif"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "say_team a gelin "
bind "DOWNARROW" "say_team B gelin"
bind "LEFTARROW" "say_team sol rush"
bind "RIGHTARROW" "say_team Sag rush"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "buyaT"
bind "F2" "buyaCT"
bind "F3" "buybT"
bind "F4" "buymp5"
bind "F5" "aug"
bind "F6" "sg552"
bind "F7" "usp"
bind "F8" "rmm"
bind "F9" "retry"
bind "F10" "hson2"
bind "F11" "force_rage"
bind "F12" "screenshot"
bind "INS" "menu_t"
bind "DEL" "console_toggle"
bind "PGDN" "aspeed 0;speed 0"
bind "PGUP" "volup"
bind "HOME" "radomspec"
bind "END" "say <<< MI MSN ES PlastiKe_Cs@hotmail.com>>>"
bind "KP_HOME" "say :D:D"
bind "KP_UPARROW" "kes"
bind "KP_PGUP" "say Lamer"
bind "KP_LEFTARROW" "+mp5"
bind "KP_5" "say A.s"
bind "KP_RIGHTARROW" "say hahahahaha :D"
bind "KP_END" "+helmet_armor"
bind "KP_DOWNARROW" "+Deagle"
bind "KP_PGDN" "+he_gr; +fl_gr"
bind "KP_ENTER" "+USP"
bind "KP_INS" "+prim"
bind "KP_DEL" "+sec"
bind "KP_MINUS" "+defuse_kit"
bind "KP_PLUS" "adjust_crosshair"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause; say Juego Pausado"
d_spriteskip "0.000000"
_windowed_mouse "0.000000"
setinfo _vgui_menus "0"
setinfo lefthand "0"
setinfo ah "0"
setinfo vgui_menus "1"
setinfo dm "0"
setinfo thirdperson "1"
setinfo _pw "gauch0"
voice_modenable "1"
hud_centerid "1"
hud_fastswitch "1"
cl_dynamiccrosshair "99"
cl_minmodels "1"
cl_righthand "1"
hud_draw "1"
hud_capturemouse "1"
_cl_autowepswitch "1"
cl_corpsestay "600"
fastsprites "0.000000"
hud_takesshots "0"
joystick "0.000000"
sensitivity "9.900000"
m_filter "0.000000"
m_side "0.6"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022000"
cl_vsmoothing "0"
cl_backspeed "999"
cl_forwardspeed "999"
lookspring "0.000000"
lookstrafe "0.000000"
cd_choke "0"
cd_sound "0"
cd_fps "0"
cl_cmdrate "133"
cl_allowupload "1"
cl_allowdownload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
cl_timeout "25000"
cl_idealpitchscale "0.8"
cl_himodels "0.000000"
cl_dlmax "2"
cl_lc "2"
cl_lw "1"
cl_updaterate "200"
rate "17000.000000"
bottomcolor "6"
topcolor "30"
model "gordon"
name "G4uch0%<3"
_snd_mixahead "0.1"
MP3Volume "0.800000"
bgmvolume "1.000000"
hisound "1.000000"
suitvolume "0.250000"
volume "0.200000"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_polysize "0"
s_polykeep "0"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
gl_dither "0"
mp_decals "0"
r_bmodelhighfrac "5.0"
ati_npatch "1.0"
ati_subdiv "2.0"
viewsize "120.000000"
hpk_maxsize "0"
sv_aim "2.000000"
sv_voiceenable "1"
net_graphpos "2"
net_scale "5"
net_graph "3"
con_color "99 254 235"
brightness "1.000000"
gamma "231.000000"
crosshair "5.000000"
fps_modem "0"
fps_max "55"
console "1.000000"
voice_forcemicrecord "1.000000"
voice_enable "1"
voice_scale "1.000000"
+jlook
+mlook
///Binds\\\
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
echo //-- Cfg Hazirlama Programi ile Yapilan Ayarlar Yuklendi.Awp ve Bunny Otomatik Aktif Edilmistir--\\

//-----------------------------------------------------SpY DeviL-----------------------------------------------------\\
gl_spriteblend "0"
cl_vsmoothing "0.05"
cl_himodels "0"
cl_cmdrate "30"
cl_allowupload "1"
cl_allowdownload "1"
cl_download_ingame "1"
cl_cmdbackup "2"
cl_timeout "35"
cl_forwardspeed "999"
cl_sidespeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_backspeed "999"
cl_forwardspeed "999"
cl_yawspeed "999"
cl_himodels "0"
cl_dlmax "128"
cl_lc "1"
cl_lw "1"
cl_bob "0.00"
cl_showfps "1"
cl_bobup "0"
cl_bobcycle "0"
cl_pitchup "89"
cl_pitchdown "89"
//-----------------------------------------------------Hud_Ayarları--------------------------------------------------------\\
cl_minmodels 1
setinfo _friends "0"
setinfo _ah "0"
hud_centerid "1"
hud_fastswitch "2"
hud_saytext_time "4"
hud_drawhistory_time "2"
hud_deathnotice_time "7"
hud_capturemouse "1"
hud_takesshots "0"
scr_conspeed "9999"
scr_centertime "2"
con_notifytime "0"
contimes "5"
con_notifytime "6"

//-----------------------------------------------------Diğer Ayarlar------------------------------------------------------\\
fastsprites "0.000000"
bottomcolor "6"
topcolor "30"
model "gordon"
viewsize "120.000000"
hpk_maxsize "0"
sv_aim "0.000000"
crosshair "1.000000"
console "1.000000"
joystick "0.000000"
m_filter "1.000000"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
graphheight "120"
net_graph "3"
zoom_sensitivity_ratio "1"
net_scale "5"
net_graphpos "1"
lambert "-1.5"
+mlook
cl_updaterate 40
cl_cmdrate 45
//------------------------------------------Cfg Hazırlama Programı Kullanıcı Ayarları--------------------------------------\\

name "k@lpsiz"
sensitivity "1.5"
cl_crosshair_color "250 250 50"
setinfo _vgui_menus "1"
cl_crosshair_translucent "1"
cl_crosshair_size "small"


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MIN_DELAY 0.8
MAX_DELAY 1.0
MIN_TURNSPEED 25.0
MAX_TURNSPEED 26.0
AIM_OFFS_X 48.0
AIM_OFFS_Y 48.0
AIM_OFFS_Z 18.0
HEADSHOT_ALLOW 1
HEAR_SHOOTTHRU_PROB 0
SEEN_SHOOTTHRU_PROB 0

alias w1 "wait"
alias w2 "w1; w1"
alias w3 "w2; w2; w2"
alias clmenu "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; slot10; slot10; slot10; slot10"
alias clmenu2 "w3; slot10; w3; slot10; slot10; slot10; slot10; slot10; use weapon_knife"
alias m1 "menuselect 1"
alias m2 "menuselect 2"
alias m3 "menuselect 3"
alias m4 "menuselect 4"
alias m5 "menuselect 5"
alias m6 "menuselect 6"
alias m7 "menuselect 7"
alias m8 "menuselect 8"
alias m9 "menuselect 9"
alias m0" "menuselect 0"
alias desc "buy; m1; m3"
alias xmc "buy; m2; m2"
alias mp5c "buy; m3; m1"
alias coltkeles "buy; m4; m1;buy; m4; m3"
alias comcstc "buy; m4; m2;buy; m4; m4"
alias m4c "buy; m4; m3"
alias stc "buy; m4; m4"
alias awpc "buy; m4; m6"
alias g3c "buy; m4; m7"
alias parac "buy; m5; m1"
alias mermi1 "buy; m6"
alias mermi2 "buy; m7"
alias zrh1 "buy; m8; m1"
alias zrh2 "buy; m8; m2"
alias flsh "buy; m8; m3"
alias gr "buy; m8; m4"
alias sis "buy; m8; m5"
alias def "buy; m8; m6"
alias bomb "mermi1;w1;zrh2;gr;flsh;flsh;clmenu2"

bind "F3" "mp5c ;bomb"
bind "F4" "coltkeles ;bomb"
bind "F5" "comcstc ;bomb"
bind "F6" "awpc ;bomb"

//CounterTurkey.Com
//Bunny Hop Scripti
alias +b "alias _special jump;jump"
alias -b "alias _special"
alias jump "+jump;wait;-jump;wait;special

// automatic burst settings
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0
// syntax of avadd :
// first param -> 0=stand, 1=duck
// second param -> height
// third param -> forward
// last param -> right
// randomized aiming
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
// smooth aiming
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0

// xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"
// temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"
// CSG STYLE//
alias +csgaim "aim 1;#+attack;aim 0"
alias -csgaim "#wait;#-attack"

spk ok
bind "F9" "pong"
alias pong "developer 1;echo <<<Normal Ayar >>>;developer 0;cl_updaterate 20;cl_cmdrate 30;rate 5000;cl_rate 6000;bind F9 pong1"
alias pong1 "developer 1;echo <<<56k-dialup(Digital Hat)>>>;developer 0;cl_updaterate 20;cl_cmdrate 30;rate 5000;cl_rate 6000;bind F9 pong2"
alias pong2 "developer 1;echo <<<56k-dialup(Analog Hat)>>>;developer 0;cl_updaterate 15;cl_cmdrate 20;rate 3500;cl_rate 4000; bind F9 pong3"
alias pong3 "developer 1;echo <<<DuSuK Ping>>>;developer 0;cl_updaterate 12;cl_cmdrate 15;rate 2000;cl_rate 3000; bind F9 pong4"
alias pong4 "developer 1;echo <<<Cable-Adsl(64-K)>>>;developer 0;cl_updaterate 25;cl_cmdrate 35;rate 10000;cl_rate 10000; bind F9 pong5"
alias pong5 "developer 1;echo <<<Cable-Adsl2(64-K)Ustu>>>;developer 0;cl_updaterate 25;cl_cmdrate 40;rate 12000;cl_rate 12000; bind F9 pong6"
alias pong6 "developer 1;echo <<<Cable-Adsl3(64-K)Ustu>>>;developer 0;cl_updaterate 30;cl_cmdrate 45;rate 13500;cl_rate 13500; bind F9 pong7"
alias pong7 "developer 1;echo <<<Lan game Baglanti Ayarlari>>>;developer 0;cl_updaterate 30;cl_cmdrate 45;rate 13000;cl_rate 14000; bind F9 pong8"
alias pong8 "developer 1;echo <<<Lan game Baglanti Ayarlari2(Cok iyi server ve Ag ın olması lazım>>>;developer 0;cl_updaterate 40;cl_cmdrate 60;rate 20000;cl_rate 20000; bind F9 pong9"
alias pong9 "developer 1;echo <<<56k-dialup(2)>>>;developer 0;cl_updaterate 23;cl_cmdrate 25;rate 4000;cl_latency -64;cl_rate 2500;bind F9 pong10"
alias pong10 "developer 1;echo <<<---ISDN--->>>;developer 0;cl_updaterate 25;cl_cmdrate 35;rate 7000;cl_latency -32;cl_rate 3000;bind F9 pong"
_cs_restrict 0
_debug 0
_fx 0
_gag_name 0
_ignore_immunity 1.89
_repeat_freq 600
_duration 30
// Defines the max time length in seconds of voting process.
amv_vote_duration 30
// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 1
// Whether to use encrypted passwords or not.
// 0: disabled
// 1: encrypt using Unix crypt() (Linux ONLY)
// 2: encrypt using MD5 hash
// 3: encrypt using MySQL PASSWORD() (MySQL ONLY)


// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)




f defined _included
pragma semicolon 1
enum print_type {
print_console=0,
print_center,
print_chat,
print_tty,
print_pretty
};
enum fsize_unit {
bytes = 0,
lines
};
const bBanByID = 0;
const bBanByIP = 1;
const bBanBoth = 2;
enum uid {
uid_none = 0,
uid_invalid,
uid_index,
uid_sessionID,
uid_wonID,
};
/* Defined as '+ 1' so when we make an array[MAXPLAYERS], we get the range from 0 - 32. */
#define MAX_PLAYERS 32 + 1
#define TEAM_PROXY 600
#define TEAM_SPECTATOR 500
#define MAX_NUMBER_LENGTH 20
#define MAX_COMMAND_LENGTH 30
#define MAX_NAME_LENGTH 33
#define MAX_DATA_LENGTH 200
#define MAX_TEXT_LENGTH 200
#define MAX_AUTHID_LENGTH 39
#define PLUGIN_HANDLED -1
#define PLUGIN_FAILURE 0
#define PLUGIN_CONTINUE 1
#define ACCESS_ALL 0
#define ACCESS_TIMELEFT 0
#define ACCESS_USERLIST 0
#define ACCESS_VERSION 0
#define ACCESS_VOTE_KICK 1
#define ACCESS_VOTE_MAP 1
#define ACCESS_FRAGLIMIT 2
#define ACCESS_MAP 2
#define ACCESS_TIMELIMIT 2
#define ACCESS_ABORT_VOTE 2
#define ACCESS_RELOAD 4
#define ACCESS_PAUSE 8
#define ACCESS_PASS 16
#define ACCESS_FRIENDLY_FIRE 32
#define ACCESS_GRAVITY 32
#define ACCESS_TEAMPLAY 32
#define ACCESS_CHAT 64
#define ACCESS_SAY 64
#define ACCESS_KICK 128
#define ACCESS_BAN 256
#define ACCESS_CONFIG 512
#define ACCESS_IMMUNITY 4096
#define ACCESS_RCON 65536 /* Define this to 512 to have Alfred's setting */
#define ACCESS_RESERVE_NICK 16384 /* This is never used in the script; just for reference */
#define ACCESS_RESERVE_SPOT 32768 /* This is never used in the script; just for reference */

forward plugin_init();
forward plugin_info(HLOldName, HLNewName, UserIndex);
forward plugin_connect(HLUserName, HLIP, UserIndex);
forward plugin_disconnect(HLUserName, UserIndex);
forward plugin_command(HLCommand, HLData, HLUserName, UserIndex);
native access( iAccess, sName[] = "" );
native auth( sName[] = "");
native ban( sPlayer[], iTime, bBanBy = bBanByID );
native censor_words( sString[] );
native centersay( sText[], iTime, iRed, iGreen, iBlue );
native centersayex( sUser[], sText[], iTime, iRed, iGreen, iBlue );
native changelevel( sMap[], iIntermissionPause = 0 );
native cvar_exists( sCvar[] );
native check_user( sPlayer[] );
native check_words( sPlayer[] );
native consgreet( sMessage[] );
native convert_string( iHLString, sSmallString[], iMaxLength );
native currentmap( iMap[], iMaxLength );
native directmessage( sMessage[], iUserID = -1, uid:tUidType = uid:uid_sessionID );
native exec( sCommand[], bWriteLogEntry = 1 );
native execclient( sPlayer[], sCommand[] );
native get_serverinfo( sKey[], sValue[], iMaxLength );
native get_timer( iTimer );
native get_userAuthID( sPlayer[], sAuthid[], iMaxLength = MAX_AUTHID_LENGTH );
native get_userindex( sPlayer[], &iIndex );
native get_userinfo( sPlayer[], sKey[], sInfo[], iMaxLength );
native get_userIP( sPlayer[], sIP[], iMaxLength, &iPort = 0 );
native get_username( sPlayer[], sName[], iMaxLength );
native get_userorigin( sPlayer[], &iX, &iY, &iZ );
native get_userSessionID( sPlayer[], &iSessionID );
native get_userWONID( sPlayer[], &iWONID );
native get_vaultdata( sKey[], sData[], iMaxLength );
native get_vaultnumdata( sKey[], &iData );
native getstrvar( sVarname[], sValue[], iMaxLength );
native gettarget( sPlayer[], sTargetName[], iMaxLength, iRange = 2048 );
native getteamcount( iTeam );
native getvar( sVarname[] );
native glow( sTarget[], iRed = 0, iGreen = 0, iBlue = 0 );
native godmode( sPlayer[], iOnOff );
native help( sKeyword[] );
native kick( sPlayer[] );
native kill_timer( iTimer );
native list_maps( );
native log( sLogEntry[] );
native look_in_dir( sDirectory[], sMatch[], sFilename [], iNumber );
native maptime( iWhichtime, iPrintToConsole = 0 );
native maxplayercount( );
native message( sTarget[], sMessage[] );
native messageex( sTarget[],sMessage[], print_type:iMessageType );
native motd( sPlayer[], Text[] );
native nextmap( sMap[], iMaxLength );
native noclip( sPlayer[], iOnOff );
native playercount( );
native playerinfo( iPlayerIndex, sName[], iLength, &iUserID = 0, &iWONID = 0, &iTeam = 0, &iDead = 0, sAuthID[MAX_AUTHID_LENGTH] = "" );
native playsound( sTarget[], iSound[] );
native pointto( iRange = 2048 );
native rainbow( sText[], iTime, iRedStart, iGreenStart, iBlueStart, iRedEnd, iGreenEnd, iBlueEnd );
native reload( );
native say( sMessage[] );
native selfmessage( sMessage[] );
native servertime( sTimeString[], iMaxLen, sFormat[] = "none" );
native set_serverinfo( sKey[], sValue[] );
native set_timer( sFunction[], iWaitSeconds, iRepeatCount, sParameter[] = "" );
native set_vaultdata( sKey[], sData[] );
native set_vaultnumdata( sKey[], iData );
native slap( sPlayer[] );
native slay( sPlayer[] );
native speakto( sTarget[], iSentence[] );
native strtonum( sString[] );
native systemtime( );
native teleport( sPlayer[], iX, iY, iZ );
native timeleft( iPrintToConsole = 1 );
native typesay( sMessage[], iTime, iRed, iGreen, iBlue );
native unban( sWONID[] );
native userlist( sPattern[] = "" );
native valid_map( sMap[] );
native valid_mapex( sMap[], ignoreMapsFile = 0 );
native version( );
native vote( sVoteString[], ... );
native vote_allowed( );
native spawn( sClass[], iX, iY, iZ, iXAngle, iYAngle, iZAngle );
native listspawn( sClass[] );
native movespawn( iIdentity, iX, iY, iZ, iXAngle, iYAngle, iZAngle );
native removespawn( iIdentity );
native fileexists( sFilename[] );
native filesize( sFilename[], fsize_unit:Unit = 1 );
native readfile( sFilename[], sLine[], iLineNum, iMaxLength );
native writefile( sFilename[], sLine[], iLineNum = -1 );
native resetfile( sFilename[] );
native deletefile( sFilename[] );
native plugin_exec( sCommand[], sArguments[] );
native plugin_registercmd( Command[], Function[], RequiredAccess, HelpMessage[] = "" );
native plugin_registerhelp( Command[], RequiredAccess, HelpMessage[] );
native plugin_registerinfo( Name[], Description[], Version[]);
native setstrvar( cvar[], value[]);
native menu(username[],text[],keys,time=0);
native get_userFrags( sPlayer[], &frags );
native get_userHealth(sPlayer[], &health );
native get_userTeam( sPlayer[], &team );
native get_userArmor( sPlayer[], &armor );


/* Core functions

........


İsteyen bu kodLaRıda KopyaLayıP cFqsinin içine yapışTıraBiliR güzeL hs ataR size kaLmış birşey...!!!

Emeqe sayqı....!!
+ReP oLmadı teşekküR eTmeyi unutmayın...! :)
 
Eyw SaqoL kArdeSs.
 
Bişi DeiL kaRdeşim DééRini biL yeTeR..! :)
 
Tşk. €ttik Kardeşim - Devamını BkLeriS .
 
yoRum yapın biRaz
 
Sağol Teşekür ederim :)
 
Bişi DééL :)
 
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