0
EXE RANK
-siLkR0ad`&.x
Fexe Kullanıcısı
Puanları
0
Çözümler
0
- Katılım
- 2 Tem 2011
- Mesajlar
- 316
- Tepkime puanı
- 0
- Puanları
- 0
- Yaş
- 35
Netbilgini Kullanın Farkı Yaşıyacaksınız
Buyrun Kodlar ;
Buyrun Kodlar ;
Kod:
avclear 0
avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0
avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1
avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0
avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0
avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0
avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0
avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0
avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0
avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0
avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0
avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0
//------------------------------------------------------------------------
wwclconfig_check mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
wwclconfig_check mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
wwclconfig_check mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
wwclconfig_check mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
wwclconfig_check mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
//------------------------------------------------------------------------
avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68
avclear;incss;recoil 1.62
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66
avclear;inccc;recoil 1.53
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70
avclear;incsss;recoil 1.62
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66
avclear;incc4;recoil 1.53
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70
avclear;inc4;recoil 1.62/
/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96
avclear;incak;recoil 1.83
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56
avclear;incakk;recoil 1.83
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60
avclear;inc44;recoil 1.62
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56
avclear;iincc4;recoil 1.53
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56
avclear;cleo;recoil 1.53
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avdraw 0
avadd 0 20 10.1 0;"
avadd 1 26.5 3 -1
avadd 2 20 10.5 4
avadd 3 20.25 9.5 -1.5
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 4 30.25 3.75 -2
avadd 5 10.75 10.75 0.5
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4
avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2
avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21
avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33
avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6
avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avclear ; init "iavclear" "avclear "
avadd 0 3.000000 1.000000 0.000000 ; init "vec0" "avadd 0 3.000000 1.000000 0.000000 "
avadd 1 2.600000 0.000000 0.000000 ; init "vec1" "avadd 1 2.600000 0.000000 0.000000 "
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avadd 2 ; init "vec2" "avadd 2 "
avadd 3 ; init "vec3" "avadd 3 "
avadd 4 ; init "vec4" "avadd 4 "
avadd 5 ; init "vec5" "avadd 5 "
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rot_addavadd 1
rot_addavadd 2
rot_addavadd 3
rot_addavclear 4
rot_addaddvec 5
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rot_reset
Aim Vec
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.993 6.4 2.309;"
AimVecCross "avadd 1 26.85 4.23 3.94;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.993 6.4 2.309;"
AimVecCross "avadd 1 26.85 4.23 3.94;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 0"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.993 6.4 2.309;"
AimVecCross "avadd 1 26.85 4.23 3.94;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.871; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 20.98 6.32 3.12;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;"
AimVecCross "avadd 1 26.25 2.52 3.96;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.5"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.43 7.42 3.34;"
AimVecCross "avadd 1 26.4 6.43 3.66;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.53; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.83 6.95 3.6;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;"
AimVecCross "avadd 1 26.53 5.73 3.56;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 21.129 6.2 2.89;"
AimVecCross "avadd 1 23.629 5.8 2.89;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.457; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 21.192 9.205 2.958;"
AimVecCross "avadd 1 27.55 4.78 3.69;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;"
AimVecCross "avadd 1 29.33 3.99 5.01;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;"
AimVecCross "avadd 1 29.33 3.99 5.01;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;"
AimVecCross "avadd 1 29.33 3.99 5.01;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 3.4"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 0 28.8 5.46 0;avadd 0 25.4 5.4 5.6;"
AimVecCross "avadd 1 29.33 3.99 5.01;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3123; aspeed 2.5"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;"
AimVecCross "avadd 1 29.33 3.99 5.01;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 1.6; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 21.192 9.205 2.958;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;"
AimVecCross "avadd 1 27.55 4.78 3.69;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 3.4"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.953 6.8 3.27;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;avadd 0 23.4 6.44 4.3;avadd 0 22.34 5.6 7.8;avadd 0 22.34 5.6 89.8;avadd 0 22.34 5.6 1;avadd 0 22.34 2.6 1;avadd 0 22.3 5.6 1;avadd 0 24 7.5 9.7;avadd 0 23.4 6.44 4.3;"
AimVecCross "avadd 1 27.23 6.2 4.13;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;avadd 1 26.78 5.6 3;avadd 1 24.5 5.67 6.7;avadd 1 24.5 8.67 6.7;avadd 1 24.5 8.67 2.3;avadd 1 24.5 8.67 6.7;avadd 1 24.5 4.5 6.7;avadd 1 24 4.5 6.7;avadd 1 24 4.5 5.7;avadd 1 24 7.5 5.7;avadd 1 24 7.5 9.7;avadd 1 27.8 0 0;avadd 1 27.8 6.7 5;avadd 1 26.78 5.6 3"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 5.6"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.4 6.44 4.3;"
AimVecCross "avadd 1 26.78 5.6 3;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 2.5"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 23.4 6.44 4.3;"
AimVecCross "avadd 1 26.78 5.6 3;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.3; aspeed 3.4"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 21.914 6.901 4.12;"
AimVecCross "avadd 1 27.87 4.865 3.909;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2.1; aspeed 2.15"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2"
// --------------------------------------------------------------------------------------
AimVecHead "avadd 0 22.953 6.8 3.27;"
AimVecCross "avadd 1 27.23 6.2 4.13;"
AimVecLoad "avclear;AimVecHead;AimVecCross; recoil 2; aspeed 2.15"
/ /--------------------------------------------------------------------------------------
addvec (colt_stand_1,0,19.53,6.47,2.02)
addvec (colt_stand_2,0,15.91,2.52,8.72)
addvec (colt_stand_3,0,12.81,8.52,-6.28)
addvec (colt_duck_1,1,24.86,5.58,1.75)
addvec (colt_duck_2,1,18.82,-6.55,7.52)
addvec (colt_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (ak_stand_1,0,19.74,6.68,1.94)
addvec (ak_stand_2,0,15.91,2.52,8.72)
addvec (ak_stand_3,0,12.81,8.52,-6.28)
addvec (ak_duck_1,1,24.79,5.42,1.73)
addvec (ak_duck_2,1,18.82,-6.55,7.52)
addvec (ak_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (pistol_stand_1,0,19.76,6.52,1.72)
addvec (pistol_stand_2,0,15.91,2.52,8.72)
addvec (pistol_stand_3,0,12.81,8.52,-6.28)
addvec (pistol_duck_1,1,24.82,5.45,1.52)
addvec (pistol_duck_2,1,18.82,-6.55,7.52)
addvec (pistol_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (shotgun_stand,0,22.419,5.913,2.61)
addvec (shotgun_duck,1,26.74,4.19,3.84)
// --------------------------------------------------------------------------------------
addvec (smg_stand_1,0,19.73,6.61,2.01)
addvec (smg_stand_2,0,15.91,2.52,8.72)
addvec (smg_stand_3,0,12.81,8.52,-6.28)
addvec (smg_duck_1,1,24.52,5.48,1.98)
addvec (smg_duck_2,1,18.82,-6.55,7.52)
addvec (smg_duck_3,1,15.22,2.45,-8.22
// --------------------------------------------------------------------------------------
addvec (sig_stand_1,0,19.76,6.57,2.02)
addvec (sig_stand_2,0,15.91,2.52,8.72)
addvec (sig_stand_3,0,12.81,8.52,-6.28)
addvec (sig_duck_1,1,25.34,5.32,1.82)
addvec (sig_duck_2,1,18.82,-6.55,7.52)
addvec (sig_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (aug_stand_1,0,19.62,6.46,1.93)
addvec (aug_stand_2,0,15.91,2.52,8.72)
addvec (aug_stand_3,0,12.81,8.52,-6.28)
addvec (aug_duck_1,1,24.87,5.48,2.21)
addvec (aug_duck_2,1,18.82,-6.55,7.52)
addvec (aug_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (para_stand_1,0,19.76,6.64,1.98)
addvec (para_stand_2,0,15.91,2.52,8.72)
addvec (para_stand_3,0,12.81,8.52,-6.28)
addvec (para_duck_1,1,24.51,5.36,1.82)
addvec (para_duck_2,1,18.82,-6.55,7.52)
addvec (para_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
addvec (sniper_stand_1,0,19.86,6.51,2.12)
addvec (sniper_stand_2,0,15.91,2.52,8.72)
addvec (sniper_stand_3,0,12.81,8.52,-6.28)
addvec (sniper_duck_1,1,24.62,5.28,1.89)
addvec (sniper_duck_2,1,18.82,-6.55,7.52)
addvec (sniper_duck_3,1,15.22,2.45,-8.22)
// --------------------------------------------------------------------------------------
avadd 0 20.5 6.3 2; avadd 1 21.8 4.1 1.5
avadd 0 20.8 6.4 1.8; avadd 1 20.1 3 1
avadd 0 20.7 6.2 1.9; avadd 1 21 4.5 1.3
avadd 0 20.6 6.6 1.6; avadd 1 20.2 3 2
/ --------------------------------------------------------------------------------------
offset0 s 22.67 d 25.36
offset1 s 18.88 d 20.26
offset2 s 17.72 d 19.77
offset3 s 17.95 d 18.83
offset4 s 20.25 d 20.66
offset5 s 20.50 d 20.20
offset6 s 18.88 d 19.77
offset7 s 21.67 d 19.07
offset8 s 0.00 d 0.00
/ --------------------------------------------------------------------------------------
team 0 name Terror
team 0 add 01 1061
team 0 add 02 1129
team 0 add 03 1162
team 0 add 04 1230
team 0 add 05 1080
team 0 add 06 1148
team 0 add 07 1136
team 0 add 08 1204
/ --------------------------------------------------------------------------------------
team 1 name Counters
team 1 add 01 1158
team 1 add 02 1262
team 1 add 03 1112
team 1 add 04 1216
team 1 add 05 1054
team 1 add 06 1158
team 1 add 07 1130
team 1 add 08 1234
team 1 add 09 1030
/ --------------------------------------------------------------------------------------
d_botweapon semi
d_bottarget angle
d_botrange 10000
d_botupper 3.0
d_botlower 0
d_botdelay 0.2
/ --------------------------------------------------------------------------------------
avclear 1
//; zI4.aim=0
//; zI4.aim-mode=2
//; zI4.w1select=1
//; zI4.w2select=1
//; zI4.w3select=1
//; zI4.set"